Anthony Roy is an Art Director and Designer recently based in Paris. Aside from his own practice, he was a Senior Visual Experience Designer at Local Projects in New York. Anthony cultivates a strong interest in Architecture, Storytelling and Typography. His work demonstrates great versatility, often bridging design disciplines and technology to achieve experiences with meaning and impact. From Concept phase to Installation, Anthony’s experience spans across Exhibit design, Brand Identity, Signage and Typography, Virtual and Augmented Reality, Game design, Kinetic Sculpture, Physical Installation, Editorial/Print design, Media Wall and Web design. For any inquiries, please email at email@example.com; portfolio available on request. The above slideshow presents a subset of his projects including the Amsterdam Fashion for Good (Local Projects), the New York Times “The Truth is Local” installations (Local Projects), the Bronx Music Hall (Local Projects), the Harvard University Media Wall (Local Projects), the IBM Watson Experience Centers (Local Projects), the Manchester United Gaming Bays (Local Projects), the Greenwood Rising Museum (Local Projects), the Ayala Media Wall (upc. Local Projects), From 199C to 199D: Liam Gillick at l’Ecole du Magasin (Bureau 205), Sous la Canopée, Salem, Fontana, Regimen by Amanda Vincelli, ThirstyThirsty, Archive of a Construction of a Catapult, Urban Jungle, Ski Jump from the Cliff to the Monument, Alva typeface, a Monograph of Selected Work by Nicolas Milhé, Barricade typeface, etc. Selected awards: SEGD 2020 › Sylvia Harris Award & Honor Award • Frame Awards 2020 › Set Design of the Year › Jury Prize • Art Director Club Awards 2020 › Experiential Design-Installations › Silver Cube • The One Show 2020 › Out of Home › Silver Pencil • DRIVEN x DESIGN New York Design Awards 2019 › Event Experience/Marketing › Gold Award • DRIVEN x DESIGN New York Design Awards 2019 › Pop-Ups, Display, Exhibit and Set Design › Gold Award — TwentyTwentyOne © All images reserved — Love saves the day.